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This month's MVP is Kazuhiro Kojima, who "gives form to what you can do!"

This month's MVP is Kojima Kazuhiro from the Coding Factory Club (hereinafter referred to as CF).
Since I always call him Zico-san, from now on I will write him as Zico-san.

The main reasons for receiving the MVP award were:

  1. Sales for the July to September quarter were the highest within the department.
  2. He became a director, went out on his own and completed two medium-sized and large-scale projects at the same time.
  3. He's going to become a father in November, so I send him my congratulations and best of luck as a father.

is.
To put it simply, it's a bit bland, and I know this may sound a bit blunt, but I think it's really wonderful and I'm really happy that Zico has become able to do things like 1 and 2.

The hard days of becoming a coder

I was transferred from the checking team and became a coder a year and a half ago.
When I reread the article from that time ( http://www.monosus.co.jp/posts/2016/06/000324.html ), I feel that it is filled with dreams and hope, and it feels dazzling and bright.
However, these days were short-lived, and long days of suffering awaited us.

It wasn't very clear on the first project he took on, but as the days went by it became clear that he seemed to be bad at markup.
Although I understood the basics and could do them, I struggled with more advanced and applied aspects, such as designing the structure for each project to improve efficiency and expandability. I was particularly struggling with JS, and in the end, I spent my days having to ask a senior coder to take over.
As the other members began to take on increasingly difficult projects, larger and larger scale projects, and JS and CMS projects, I'm sure they were probably feeling anxious, worried, and irritated.

To be honest, I was also very worried at the time. What are Zico's strengths? How can we bring them out? What kind of projects should we assign him to, in what kind of roles, and with what kind of people? And so on and so forth... I'm getting pretty candid about this (lol).

A sincere willingness to learn and the power of team members

We have three-way interviews with the department manager, leader, and staff member once every quarter, and this was the first interview this year, and although it was also Mr. Ito's wish, we decided to shift him to director, taking into consideration his experience before joining Monosus (he had worked in sales so he is good at communicating with customers carefully, his experience as a store manager means he is numbers-conscious and can make his own plans, etc.), his work on the check team, and his characteristics since joining the CF department.

In May, I got a project that I could direct in earnest, and my days were filled with directing. On this project, I worked as a sub-director under the main director Hata Mine-kun , but I didn't care at all about being older than him, and I worked hard to learn direction from him. Hata Mine-kun was also very careful and worked with me until I understood, and I think that my power as a director improved a lot during this period, thanks to the support of my leaders and team members who would casually consult with me about various things behind the scenes.

And the result so far is this article. ( http://www.monosus.co.jp/posts/2017/08/092756.html )
To be honest, when I read this article, I was so happy as Tokumitsu in the CF that I cried.


Giving shape to what we can do

After that, he went out on his own and was put in charge of two medium to large-scale mass production direction projects in a row (although, to be honest, I was still worried), and although I was a little nervous at first, as the project progressed it went smoothly and he was able to complete the delivery without any real problems. It may sound a bit bland to put it in one sentence, but medium to large-scale projects do come with problems, big and small, such as schedules, late submissions, and inconsistent quality. However, he was able to provide input at the right time and steer the project well so that things wouldn't get too big, which is why I think the projects went smoothly. And that led to points 1 and 2 at the beginning.

What made me truly happy here was that they were able to put "what can be done" into "shape."
Whether you're a director or a front-end engineer, it's very important to increase what you can do, that is, your skills, or the cards you have in your hand, but I think that using those cards to actually put them into "shape" is very important in the job of "production." To be honest, Zico doesn't have that many cards in his hand yet. But he made me realize once again that if you make the most of what you have and put it into "shape," you can perform to this extent.

As a father and as a person who will carry the future of CF

Although he appears calm, he suddenly shows an Edokko temperament, and I think that Zico has his own unique pace and speed in digesting things. I hope that he will be careful not to jump ship, but he has gained the ability to put "what he can do" into "shape", and he has the potential to increase the number of cards he has in his hand, so I hope that he will move forward steadily at his own pace with confidence.

Also, things may suddenly get hectic in the home with your wife, mother-in-law, baby, etc., so please use the Zico family's Papadile to demonstrate (and hone) your skills.
I'm looking forward to seeing the standard baby picture as the wallpaper for my phone (lol)
Hopefully you'll come to the office to show off your baby. You're always welcome!

Comments on receiving MVP award

Thank you, Kojima-san, for recommending me as MVP.

It was something I never expected at all, and I was more surprised than pleased.
It's only been about six months since I was assigned to the Coding Factory's direction team, so it still feels incredible.

To be honest, I begged to be assigned to directing, but I was full of anxiety. Now, even though I still have some anxiety, I feel like I'm beginning to understand the basics of directing.

I believe that I owe this award to Director Kojima, as well as my teammate Hata Mine and everyone else who helped me learn so much from them. I am very grateful.

I want to gain a deeper understanding of the role of director, so I will continue to gain experience, grow, and work hard to develop the skills to handle projects involving many people so that I can meet the expectations of others.

My child is due next month, so I will work hard every day, increasing my sense of responsibility as a father and my motivation to work.

If I have time, I'll come and show it to my company!

Kazuhiro Kojima

KOJIMA Izumi